AI Insights · Timothy · April 2022
Top 5 Dance Games on iOS in the UK: Q1 2022 Performance
In Q1 2022, the top 5 dance games on iOS in the UK showcased varied trends in downloads, active users, and revenue, as detailed by Sensor Tower.
In Q1 2022, the top 5 dance games on iOS in the United Kingdom displayed diverse performance metrics, with notable patterns in weekly downloads, active users, and revenue. Below, we delve into the specific trends for each game, based on data from Sensor Tower.
Just Dance Now from Ubisoft saw fluctuations in weekly revenue, starting at approximately $2.5K at the end of December and ending the quarter around $2.1K. Weekly downloads experienced a peak of 5K in the last week of December, gradually declining to around 1.9K by the end of March. Active users showed a downward trend from 8.7K to 4.3K over the quarter.
Pole Star!, published by Crazy Labs, had no recorded revenue during the quarter. Weekly downloads started strong at 7K in the first week of January but decreased to around 2.4K by the end of March. Active users followed a similar trend, peaking at 6.1K in early January and settling at approximately 2.9K by the end of March.
Ice Skating Ballerina by Coco Play had modest weekly revenue, peaking at $264 in late December and fluctuating around $100 to $200 for the rest of the quarter. Downloads saw a spike to 1.8K in early February but dropped to about 483 by the end of March. Active users increased to a high of 2.8K in mid-February before declining to around 896 by the end of the quarter.
Dance Clash: Ballet vs Hip Hop, also from Coco Play, showed consistent weekly revenue under $100, with a slight peak at $114 in mid-January. Downloads reached a high of 1.3K at the end of January but fell back to 431 by the end of March. Active users mirrored this pattern, peaking at 1.6K in early February and declining to around 807 by the end of March.
Acrobat Star Show, another title from Coco Play, had minimal revenue, with occasional peaks such as $152 in early March. Weekly downloads varied, peaking at 1.2K in late February before dropping to 382 by the end of March. Active users saw a significant increase to 1.5K in late February, eventually settling at 573 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.